TCBL Toronto Community Basketball League

Superman Can’t Fly vs CD

Schedule / Saturday, Oct 24 Saturday LeagueSaturday Rec & Intermediate · Night Sat, Oct 24, 2026
FINALWon by 17
70 CD W

8:00 PM · 190 Allstate Pkwy, Unit 102, Markham · Front court · Map

Game highlights1:28 · every made shot

Game recap

Written by AI from the game stats

Team CD won 70-53 over Superman can't fly, a comfortable 17-point win. The box score explains the separation, although no quarter-by-quarter or run log is supplied, so the exact on-court turning point is unavailable from the data. Team CD’s decisive edge came from the two-point range: 22-of-52 inside the arc versus 11-of-31 for Superman. That 11-make gap was worth 22 points. Superman partially answered with 9-of-36 from beyond the arc, compared with Team CD’s 7-of-22, and also went 4-of-5 at the line while Team CD answered with 5-of-13. The extra perimeter volume produced nine Superman makes, but also 27 misses.

Statistically, Team CD shot 39% overall to Superman’s 30%, collected 51-37 in rebounds and 13-5 in offensive boards, and committed only seven turnovers against 11. The assists were 21-17, and Team CD generated nine steals to four. #99 led all scorers with 19 points on 8-of-13 shooting, plus 8 rebounds and 3 free throws. #92 added 14 points, 16 rebounds and 2 free throws, while #32 handed out 8 assists. Team CD’s #6 buried 4 threes for 14 points and added 3 steals. Superman got 10 each from #23 and #8, with #24 pulling down 11 boards, while #0 added 7 points on 3-of-5 shooting.

Team takeaways

Written by AI from the game stats
Superman Can’t Fly
STRENGTHS
  1. Positive 1The perimeter attack established a clear offensive identity. The team made 9 of 36 threes, and those 27 points represented 51% of the 53-point total, demonstrating an ability to space the floor and stretch the defense. Positive 2: Defensive rebounding was a major strength, with 32 defensive rebounds helping the team control possessions and limit second-chance opportunities. Positive 3: The team showed encouraging ball movement and defensive activity, recording 17 assists, 4 steals, and 2 blocks. These numbers indicate that the group was creating assisted opportunities and applying pressure without sacrificing overall offensive structure. Overall, the shooting volume and defensive effort provide a strong platform, but shot quality and execution must improve.
TO WORK ON
  1. Improvement 1Shooting efficiency was the clearest gap. The team converted 20 of 67 field goals (29.9%), compared with Team CD's 39.2%, while shooting 35.5% from two and 25.0% from three. The staff should prioritize rim and midrange attacks, use screening and drive-and-kick actions to create cleaner looks, and discourage contested pull-ups. Improvement 2: Ball security needs to match the passing. With 11 turnovers versus Team CD's 7, the assist-to-turnover ratio was only 1.55. Simpler handoffs, stronger weak-side spacing, and quick reset calls after live-ball turnovers should help reduce unnecessary possessions. Improvement 3: The team generated fewer high-value opportunities at the rim, with 5 offensive rebounds and 5 free-throw attempts compared with Team CD's 13 in each category. A balanced crash-and-clear offensive-rebounding plan, combined with earlier paint attacks, should create more put-backs, contact, and high-percentage looks. Overall, the priorities are to preserve the spacing and rebounding while improving shot quality, turnover control, and rim pressure.
CD
STRENGTHS
  1. Positive 1Team CD was highly efficient offensively, converting 29 of 74 field goals (39.2%), 22 of 52 twos (42.3%), and 7 of 22 threes (31.8%). That balanced shooting produced 70 points without requiring a large contribution from free throws. Positive 2: Ball movement and ball security were excellent, with 21 assists, only 7 turnovers, and a 3.0 assist-to-turnover ratio. #32's 8 assists and 2 turnovers were particularly important to the team's control of the game. Positive 3: The staff secured a physical and disruptive advantage with 51 rebounds, including 13 offensive boards, 9 steals, and only 4 team fouls. The extra possessions and defensive pressure were major contributors to the victory. Overall, efficient shooting, confident passing, and strong work on the glass are the foundation of this performance.
TO WORK ON
  1. Improvement 1Free-throw execution was costly, as the team converted only 5 of 13 attempts (38.5%). Reviewing the routine with the coaching staff and adding pressure repetitions with a repeatable release should help turn trips to the line into dependable points. Improvement 2: Perimeter defense needs attention because the opponent attempted 36 threes and made 9, with those makes accounting for 27 of the opponent's 53 points. Early closeouts, coordinated weak-side rotations, and transition-sprint assignments should make it harder for opponents to find clean perimeter looks. Improvement 3: The offense could create more spacing and frontcourt passing. Team CD attempted 22 threes compared with the opponent's 36, while Players 92 and 99 combined for 33 points but only 2 assists. High-post hub reads, short-roll passing, and weak-side relocation could generate more open threes and assisted opportunities without forcing shots or increasing the isolation burden on the primary ball handlers. Overall, the winning formula is already in place; improved free-throw execution, stronger perimeter defense, and more off-ball creation would make the team's approach more complete.

Team stats

Superman Can’t FlyCD
20-67 · 29.9%
Field goals
39.2% · 29-74
9-36 · 25.0%
3-pointers
31.8% · 7-22
4-5
Free throws
5-13
37
Rebounds
51
17
Assists
21
4
Steals
9
2
Blocks
2
11
Turnovers
7

Box score

FG, 3P and FT shown as made-attempted

Superman Can’t Fly

53L
PlayerPTSREBASTSTLBLKTOVPFFG3PFT
23Player #23Is this you? Claim it → 106210114-122-70-0
8Player #8Is this you? Claim it → 102011103-82-42-2
6Player #6Is this you? Claim it → 86410113-92-50-0
7Player #7Is this you? Claim it → 83310003-112-100-0
0Player #0Is this you? Claim it → 73200223-50-01-2
2Player #2Is this you? Claim it → 66200412-91-51-1
24Player #24Is this you? Claim it → 411401232-130-50-0
Team totals5337174211820-679-364-5
Shooting29.9%25.0%80.0%

CD

70W
PlayerPTSREBASTSTLBLKTOVPFFG3PFT
99Player #99Is this you? Claim it →Player of the gameSmooth operator 198101018-130-03-7
92Player #92Is this you? Claim it →Double-double 1416101006-160-02-6
6Player #6Is this you? Claim it →SniperThief 141330205-134-100-0
32Player #32Is this you? Claim it →Dimer 107820214-122-60-0
26Player #26Is this you? Claim it → 76110203-91-40-0
1Player #1Is this you? Claim it → 67620003-80-10-0
9Player #9Is this you? Claim it → 06110120-30-10-0
Team totals705121927429-747-225-13
Shooting39.2%31.8%38.5%

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